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The Gamification Module
The objectives of the gamification module is to motivate end-users of the ExtremeXP framework to provide adequate human feedback, so as to contribute to the optimization of complex analytics and to the improvement of user models in a human-in-the-loop approach. The gamification module processes metrics generated in the ExtremeXP experiments to feed individual and collective challenges and generate virtual rewards. The gamification module is integrated in the ExtremeXP portal but can also be used as a standalone component. Its design follows a modular and customizable structure across the following subcomponents:
- a gamification engine, that enables the connected user to display 4 types of dashboards:
- trophees and rewards for all metrics for each experiment, with a manual filter for each experiment,
- a ranking of all experiments, with a manual filter for each metric,
- a ranking of all users of the selected use case, with a manual filter for each metric,
- a reward configurator, accessible only to gamification managers that enables them to configure the rewarding rules.
- API connectors, that connect the gamification module to the metrics API, to retrieve the metrics from each experiment and display them according to parameters configured by the gamification manager.